I'm planning on buying it, since i've admired the magazine since they first launched it. I'll post it once it comes.
Thursday, December 29, 2011
16HOURS magazine
I wasn't sure if this is relevant enough for my blog, but I figured might as well share the news. One of my submitted photoshop edits was chosen to be featured in a design/photography magazine. Crazy. View the screenshots below.
I'm planning on buying it, since i've admired the magazine since they first launched it. I'll post it once it comes.
I'm planning on buying it, since i've admired the magazine since they first launched it. I'll post it once it comes.
Wednesday, December 7, 2011
Self Reflection
Q: How do you think you are doing so far in your senior project and why?
I think I'm doing an AE job, if not already a P :D With my independent component, I'm putting so many hours each day, around 4 to 5 hours, and according to multiple people (Strand, Mimi, Cynthia, various seniors) it seems to be paying off in the overall product of my designing. I've gained a lot from my researching and have tried to apply it to all aspects of my thinking, not just when I'm designing. I've learned (a lot more) problem solving skills and have learned to be more accepting with other's ideas rather than my own (in yearbook, Model Assembly, various group work), which was hard at times. Overall, I feel that I have fulfilled everything that has been asked of me to do, but have gone more to not only put in more work, but also apply what I've learned to better fuction as a person at school with others.
Q: What one thing do you think you have done well on and why?
One thing I have done well with my senior project has been my overall enthusiam with the topic. I've really found my passion doing this and I'm really excited as to what work I can do to further explore this. With senior project, since it's for the whole year, I've tried to keep it as un-miserable as possible and in the process, I've made it so that I enjoy working with my project, and therefore produce quality work that I'm proud of.
Q: What is one thing you would like to improve on and why?
My puctuality. I've been really bad at procrastinating certain things, such as blog assignments, printing out the WB, finding research, starting assignments in core, etc. Senioritis is getting to me just a bit. I want to improve on that because being on-time and observing deadlines is a huge part of being a graphic designer. You have to meet deadlines for your clients or finish your work in a timely manner to make the client happy. For example, I was asked my Maria to design some flyers for her club, Know It Forward, and I didn't start on it until a week and a half later, which in the real world, would have lost me a client.
Also, my presentation skills. I freak out in front of people because I'm self conscious of speaking too quickly so then I completely forget what I'm talking about and etc etc. Refer to my 5-Minute Presentation Reflection. The two hour presentation would be a disaster if I don't improve on that.
I think I'm doing an AE job, if not already a P :D With my independent component, I'm putting so many hours each day, around 4 to 5 hours, and according to multiple people (Strand, Mimi, Cynthia, various seniors) it seems to be paying off in the overall product of my designing. I've gained a lot from my researching and have tried to apply it to all aspects of my thinking, not just when I'm designing. I've learned (a lot more) problem solving skills and have learned to be more accepting with other's ideas rather than my own (in yearbook, Model Assembly, various group work), which was hard at times. Overall, I feel that I have fulfilled everything that has been asked of me to do, but have gone more to not only put in more work, but also apply what I've learned to better fuction as a person at school with others.
Q: What one thing do you think you have done well on and why?
One thing I have done well with my senior project has been my overall enthusiam with the topic. I've really found my passion doing this and I'm really excited as to what work I can do to further explore this. With senior project, since it's for the whole year, I've tried to keep it as un-miserable as possible and in the process, I've made it so that I enjoy working with my project, and therefore produce quality work that I'm proud of.
Q: What is one thing you would like to improve on and why?
My puctuality. I've been really bad at procrastinating certain things, such as blog assignments, printing out the WB, finding research, starting assignments in core, etc. Senioritis is getting to me just a bit. I want to improve on that because being on-time and observing deadlines is a huge part of being a graphic designer. You have to meet deadlines for your clients or finish your work in a timely manner to make the client happy. For example, I was asked my Maria to design some flyers for her club, Know It Forward, and I didn't start on it until a week and a half later, which in the real world, would have lost me a client.
Also, my presentation skills. I freak out in front of people because I'm self conscious of speaking too quickly so then I completely forget what I'm talking about and etc etc. Refer to my 5-Minute Presentation Reflection. The two hour presentation would be a disaster if I don't improve on that.
Tuesday, November 22, 2011
Inspiration: Thanksgiving Break
Well, I'm starting off my Thanksgiving Break with the discovery of a beautiful blog by MichellesWork (http://michelleswork.wordpress.com/). I've absolutely fallen in love with what she does (added bonus: She's licensed by Urban Outfitters!). Here a a few of my favorites (also for my future reference because I know it'll get lost in my computer).
Friday, November 11, 2011
Science Fair Proposal
Hypothesis: If an ad for a product is placed near a related or relevant article in a magazine, then the company's revenue for that product will be higher.
Independent: Proximity of the ad from said article in the magazine. (EG directly next to, 1 page over, 2 pages over, etc.)
Dependent: Revenue of the product (in USD)
Control: Cooking Magazine
This connects with my senior project EQ because advertisements are a medium which utilizes graphic design, especially in magazines. Graphic design of ad really dictates the success of the campaign, which is typically why companies either outsource professional graphic designers to do the campaign or have an in-house art department. I was suggested to do the placement of the ads, and I believe it still correlates with the EQ because it's another factor which pulls a reaction (IE buying the product) from the reader.
How I will perform the experiment:
1. Gather a cooking magazine.
2. Determine which articles are the main focus of the magazine (the cover stories)
3. From there, determine which ads rose more interest, as well as the ads that were overlooked.
4. Determine the proximity of the ads that rose interest and the ones that did not from the articles that were pointed out in step 2.
5. Call the company and ask for their revenue.
I will use a chi squared test to determine the statistical validity.
Equipment that will be needed are:
-cooking magazine
-pencil & paper
-telephone
This will be a math and computer science experiment.
Concerns:
I'm not sure if the company will be willing to give me the information I need...
Independent: Proximity of the ad from said article in the magazine. (EG directly next to, 1 page over, 2 pages over, etc.)
Dependent: Revenue of the product (in USD)
Control: Cooking Magazine
This connects with my senior project EQ because advertisements are a medium which utilizes graphic design, especially in magazines. Graphic design of ad really dictates the success of the campaign, which is typically why companies either outsource professional graphic designers to do the campaign or have an in-house art department. I was suggested to do the placement of the ads, and I believe it still correlates with the EQ because it's another factor which pulls a reaction (IE buying the product) from the reader.
How I will perform the experiment:
1. Gather a cooking magazine.
2. Determine which articles are the main focus of the magazine (the cover stories)
3. From there, determine which ads rose more interest, as well as the ads that were overlooked.
4. Determine the proximity of the ads that rose interest and the ones that did not from the articles that were pointed out in step 2.
5. Call the company and ask for their revenue.
I will use a chi squared test to determine the statistical validity.
Equipment that will be needed are:
-cooking magazine
-pencil & paper
-telephone
This will be a math and computer science experiment.
Concerns:
I'm not sure if the company will be willing to give me the information I need...
Friday, November 4, 2011
Inspiration: September to November
I've been really inspired lately from a lot of other designer's work. Since my computer is getting full of them, I figured I might as well post them here for future reference. I've collected majority of these from online design blogs that I browse daily.
Wednesday, October 26, 2011
What I've Learned So Far
Q: What have you learned how to do since you started working on your senior project?
Honestly, what I've learned since starting is how to be more patient with design. Multiple sources I've read, especially the design books, have stressed the importance of drafting, re-drafting, and re-drafting the re-drafts. They basically told me that in order to find what truly works in a design, I need to design MULTIPLE times, which really tested my patience.
When I usually design, I would get an initial idea and simply run with it without any thought of other ways to rework it or improve it. So practicing this was really irritating at times, especially after getting (mostlynegative constructive) feedback from Elissa, Jocelyn (assistant design editor), Mr. Strand, Mimi Orth, Paul Ender, Dan Austin, and even Cynthia Schroeder (the day she dropped by). It meant sacrificing lunches and staying after school until 5:30 to re-design 90% of the original spreads in Strand's room (whose air conditioning has been broken for the past TWO WEEKS and gets to be, like, 137 degrees inside with (what feels like) no oxygen... with flies.) In the end, it'll pay off, though :D
My senior project so far taught me to change my attitude towards conceptualizing designs by designing multiple times and then stepping back to see what works, and what doesn't. I've applied this with yearbook, which really benefited in the long run because it (hopefully) will pay off in a more visually impacting book. On another note, it has also taught me that I can't be lazy.
Q: Post evidence of this accomplishment.
Q: What research helped you to do this and how?
Honestly, what I've learned since starting is how to be more patient with design. Multiple sources I've read, especially the design books, have stressed the importance of drafting, re-drafting, and re-drafting the re-drafts. They basically told me that in order to find what truly works in a design, I need to design MULTIPLE times, which really tested my patience.
When I usually design, I would get an initial idea and simply run with it without any thought of other ways to rework it or improve it. So practicing this was really irritating at times, especially after getting (mostly
My senior project so far taught me to change my attitude towards conceptualizing designs by designing multiple times and then stepping back to see what works, and what doesn't. I've applied this with yearbook, which really benefited in the long run because it (hopefully) will pay off in a more visually impacting book. On another note, it has also taught me that I can't be lazy.
Q: Post evidence of this accomplishment.
Note: I've laid out all the failed yearbook spreads I've designed in the past week. Sadly (but thankfully) none of these will make it into the book.
Another Note: This is just 1/4 of the drafts. The rest is either currently inside the yearbook room, or I threw them out by accident. There are also all the drafts that DIDN'T make it to the computer (I always do preliminary sketches on whiteboards and random pieces of scratch paper).
Q: What research helped you to do this and how?
I got the most input about this strategy mainly from the book, Graphic Design Thinking: Beyond Brainstorming, by Ellen Lupton. The book is mainly about the preliminary stages of a design project, in which one of the steps needed is to draft and draft and draft. One part of the book really helped me because it had a case study called Texturactive Identity, which took an in-depth look at the creation of a logo for the fictional company Texturactive. The graphic designers that were assigned to tackle the project of creating a logo for the company mocked up at least 10 different logos, each completely different from each other. They all looked beautiful, and utilized the meaning of the company name well, but the wow factor was lacking for some compared to others. From there, they stepped back and examined what strategy(s) worked the best and created the final product from their consensus.
I have now applied this strategy to yearbook as well; last week, the division pages for the book were mocked up and resulted in 9 different spreads. We hung up all 9 (including the 2 we designed at Yearbooks@theBeach in August) and stepped back, picked apart each one and looked for what worked and what didn't work. We came to a consensus on combining the looks of two different spreads together. Ultimately, we came out with a stronger design than if we had simply stuck with just one.
Monday, October 17, 2011
Independent Component 1 Plan Approval
I plan on applying my graphic design techniques to the place where I first acquired them– yearbook. Since I'm design editor, I get a heavy load of designing and conceptualizing the spreads. Currently, because it is the beginning of the year, my main responsibility is to design the theme-centralized spreads (including cover, endsheets, division pages, senior section) and the coverage/content spreads (academics, student life). What I design this deadline will determine what the entire book will look like, so I feel that this part especially fits my senior project well because this will be where I apply the "creating things stemmed from an idea" aspect.
I plan on meeting the required 30 hours by working in elective on Tuesdays and Thursdays on the designs. I will also work after schools whenever possible (most likely everyday) since the workload and deadline will call for that. I usually stay after school designing from 1:30 until 5:30. Again, because of my job, I'm mainly on the computer designing so sidetracking or additional duties are not an issue. In order to present evidence of this work, I'll be keeping a log every day I'm working as well as keeping each and every draft, which I will print out at the end of each work day. (Because we start yearbook in August, I have not had the chance to save the preliminary drafts for some, but I will for the new ones that will materialize throughout this deadline.)
This study will relate to my EQ because at this stage of the yearbook, my entire goal for the designs is to make an impact on the readers (students, you, etc.) who will eventually receive this book in May/June. The entire point of yearbook design is to draw the reader in to reading the copy and admiring the photography, and the first step in order to do that is to make a strong first impression. Yearbook design is simply an extension of graphic design because of this, and this will help my discover more answers because I'm getting first hand experience through trial-and-error.
I plan on meeting the required 30 hours by working in elective on Tuesdays and Thursdays on the designs. I will also work after schools whenever possible (most likely everyday) since the workload and deadline will call for that. I usually stay after school designing from 1:30 until 5:30. Again, because of my job, I'm mainly on the computer designing so sidetracking or additional duties are not an issue. In order to present evidence of this work, I'll be keeping a log every day I'm working as well as keeping each and every draft, which I will print out at the end of each work day. (Because we start yearbook in August, I have not had the chance to save the preliminary drafts for some, but I will for the new ones that will materialize throughout this deadline.)
This study will relate to my EQ because at this stage of the yearbook, my entire goal for the designs is to make an impact on the readers (students, you, etc.) who will eventually receive this book in May/June. The entire point of yearbook design is to draw the reader in to reading the copy and admiring the photography, and the first step in order to do that is to make a strong first impression. Yearbook design is simply an extension of graphic design because of this, and this will help my discover more answers because I'm getting first hand experience through trial-and-error.
Tuesday, October 11, 2011
Defining the Essential Question
1) What is your essential question?
My essential question is "What is most important to impact an audience through graphic design?
2) Define the words in your EQ to make sure we are on the same page regarding what your EQ means.
My essential question is "What is most important to impact an audience through graphic design?
2) Define the words in your EQ to make sure we are on the same page regarding what your EQ means.
- "most important" = at this point, I think it translates to "best strategy"
- "impact" = pull a positive reaction from someone i.e. make the person want to continue looking
- "audience" = the beholder, the person looking at the design, the reader, etc.
- "through graphic design" = e.g. ad campaigns, editorial designs, prints, packaging design, and other mediums which use design.
3) What are some possible answers to your EQ so far?
From what I've researched so far...
- knowing and understanding your target audience
- keeping up with current trends of design
- strong typography
- visual/verbal communication
- stylistic identity (e.g. logos, etc)
- .... that's all I have so far. I'll research more, I swear.
4) What has your most important source and why? Be specific. If it is a person, name them and what they do; if it is an article, book or video, name the title and author.
So far, my best source(s) has/have been the book, "A Graphic Design Project From Start To Finish," which is written by a collaborative team of graphic designers. It's been a step by step guide showing me what exactly the graphic design world holds and how it works. For example, it not only explains typography and color, but also deal with how to define the problem at hand and conjure up a solution for it by combining color, type, photo, and other graphical techniques. The other book which has helped me is "Graphic Design Thinking: Beyond Brainstorming," by Ellen Lupton, because it got my eye familiar to what graphic design is by dissecting successful graphic design projects and pointing out the techniques the professionals used, specifically how they brainstormed the initial idea and built upon that.
Monday, September 26, 2011
Second Interview Questions
I will be interviewing my service learning person, Mimi Orth, who is the representative of Herff Jones Yearbook Publishing for iPoly. She has worked in this profession for very many years, working with schools in the LA area to help them produce great yearbooks. In addition to iPoly, she works along side many award winning staffs such as Brentwood HS and Walnut HS, whose work I really admire. Also having studied design at UCLA, I feel that with her experience, she will have great insight to this subject that would help me greatly with my senior project.
The questions I plan on asking, in no particular order, are:
1) What does your job at Herff Jones call for? What can you say from your observation about the transformation of graphic design in yearooks from what it was when you started to what it is now?
2) How is working with so many different schools' designers like?
3) How is it like working with graphic designers within the yearbook realm? What encounters have you had with them? What knowledge did you gain, if any, from working with them?
4) What is your educational background in design? What did you gain from it?
5) How did you first become interested in design? Why?
6) How did you become the "Font Queen"? What are your favorite fonts? What makes typography so important to you?
7) What do you do in your job that involves design? What skills does that require?
8) What is the typical work day for you?
9) From what you've observed in you job and in your overall design experience, what qualities do graphic designers possess that make their designs impacting? Which of those qualities do you think you possess?
Presentation Reflection
Q: In what way did the first interview affect your presentation? Please explain, be specific and use an example.
My interview with Cynthia made me realize the overall picture of what yearbook design really is; you're designing an entire book, not just page by page. I always saw yearbook design as the little details of each spread, but never as an entire look to a book. As a result of the interview, my idea for consistency came in because it's the key thing to the entire book's design. Also, in the interview, Cynthia mentioned that good staffs look to magazines as inspiration for design so that's where my visual and lesson came to play; I used magazines to point out good design since everyone reads magazines. It was sort of a way to ease everyone into yearbook by using a familiar example.
Q: What do you say stood out about your presentation performance and why?
I would say my visual was pretty much the only thing that stood out. I really integrated my visual; it wasn't just a prop that was there to look nice. It really helped lay down a foundation for my presentation, and since my project is about design, I couldn't simply just talk about it. Other than that, I really don't think my presentation went that great. I could've done better.
Q: What was the most challenging to do and why?
The biggest issue I have when presenting is that I psych myself out beforehand, making me blank out when I start presenting. I practiced, I knew what I was talking about, I knew my facts, I rehearsed every detail the night before, but then sitting in the classroom made my nerves build up. I tried to breathe and calm myself down but by the time I got up there, everything went over my head and I basically had to improvise. I don't know why I have this problem, since I'm comfortable with being in front of the class since I know everyone, but I just froze for some reason.
Another issue was my pace of speech. I naturally talk fast, so with the time restriction, I pretty much accidentally pressed FFx6 during the presentation. And because I spoke too quickly, my mind couldn't keep up and I completely lost my thoughts and consequently said, "Umm... Uhhh... So yeah..." I mean, I recovered, but still saying that is no good.
I really think my grade suffered because of these.... Actually, now that I think about it, I think my nerves came because I was anticipating all this happening. Oh well, I guess this is just another thing for me to learn and work on for the 20 minute presentation.
Tuesday, September 20, 2011
Senior Project Presentation 1
Objective: Students will be learning about the importance of consistency in yearbook design.
Procedure:
1. (20 sec) Ask the class, by a show of hands, how many people has ever read any sort of design-heavy magazines such as Seventeen, Vogue, Nylon, or H&M.
2. (40 sec) Contrast those magazines to more text-heavy magazines or newspapers to show the importance of design and it's effect on the reader. I.E. consistant use of graphics in magazines help keep the reader engaged and makes everything look "clean".
3. (1 min) Explain the strategy used in the magazines to how they apply to good yearbooks. I.E. same as above.
4. (1 min) Show that a yearbook with non-consistent design generally has the same effect on the reader as a magazine with no design at all. I.E. rather than boring the reader to stop reading, inconsistant design can distract the reader too much.
5. (1 min) Check for student understanding. See below
6. (20 sec) Conclude that consistency is key in yearbook design because it draws the reader to continue on.
Check for Understanding:
There will be a few ways I will check for understanding.
- After procedure two, I will call on a few people to ask how they feel when they read something without design (i.e. they will say it's boring or something along that line.)
- After explaining how consistent design applies to yearbook, I will ask a few people the same question as I did with the magazines to show that they relate.
- At the end of the lesson (procedure 5) I will display a few (bad) spreads and ask them what elements on the pages do they think make the book inconsistant.
Materials:
For now, I plan on having my visual on 2 poster boards:
- One poster with a graphic-heavy magazine and a text-heavy magazine
- One poster with a consistant yearbook and an inconstant yearbook (design).
LIA:
Literal - Consistency is a key aspect in yearbook design
Interpretive - Inconsistant design can deter the reader from continue reading
Applied - A good yearbook design is consistant 100% of the time.
Procedure:
1. (20 sec) Ask the class, by a show of hands, how many people has ever read any sort of design-heavy magazines such as Seventeen, Vogue, Nylon, or H&M.
2. (40 sec) Contrast those magazines to more text-heavy magazines or newspapers to show the importance of design and it's effect on the reader. I.E. consistant use of graphics in magazines help keep the reader engaged and makes everything look "clean".
3. (1 min) Explain the strategy used in the magazines to how they apply to good yearbooks. I.E. same as above.
4. (1 min) Show that a yearbook with non-consistent design generally has the same effect on the reader as a magazine with no design at all. I.E. rather than boring the reader to stop reading, inconsistant design can distract the reader too much.
5. (1 min) Check for student understanding. See below
6. (20 sec) Conclude that consistency is key in yearbook design because it draws the reader to continue on.
Check for Understanding:
There will be a few ways I will check for understanding.
- After procedure two, I will call on a few people to ask how they feel when they read something without design (i.e. they will say it's boring or something along that line.)
- After explaining how consistent design applies to yearbook, I will ask a few people the same question as I did with the magazines to show that they relate.
- At the end of the lesson (procedure 5) I will display a few (bad) spreads and ask them what elements on the pages do they think make the book inconsistant.
Materials:
For now, I plan on having my visual on 2 poster boards:
- One poster with a graphic-heavy magazine and a text-heavy magazine
- One poster with a consistant yearbook and an inconstant yearbook (design).
LIA:
Literal - Consistency is a key aspect in yearbook design
Interpretive - Inconsistant design can deter the reader from continue reading
Applied - A good yearbook design is consistant 100% of the time.
Sunday, September 11, 2011
Blog 2: Interview 1 Preparation
For my project, I will first be interviewing Mimi Orth, who is the representative of Herff Jones Yearbook Publishing for iPoly. She has worked in this profession for very many years, working with schools in the LA area to help them produce great yearbooks. In addition to iPoly, she works along side many award winning staffs such as Brentwood HS and Walnut HS, whose work I really admire. Also having studied design at UCLA, I feel that with her experience, she will have great insight to this subject that would help me greatly with my senior project. edit 091811: Cynthia Schroeder, the former Editor-in-Chief of the iPoly Globe. Before holding the title of EIC, she was the assistant design editor the previous year, therefore having a strong background and knowledge of my topic. She pretty much taught me most everything I know and was the one who got my feet wet in the yearbook design world. I feel that she can really help me since she's been through this process before and gained so much from her senior project as well
Along with the five required questions, some other questions I plan on asking, in no particular order, are:
1) How long have you been working for Herff Jones? What can you say about the transformation of yearbook design from what it was then to what it is now?
2) What sets apart the designers at the award-winning schools such as Casa Roble or Antelope?
3) What is the best way to find inspiration when designing?
4) What makes an award-winning book so notable? What's their secret when it comes to their design?
5) How is working with so many different schools' designers like? Are there any differences you've seen, subtle and obvious, between the schools with notable books, such as Walnut, and others including iPoly?
6) What do you recommend I should keep in mind when designing in order to have the best impact on the reader/ have a strong design.
7) Are Herff Jones book better designed than other publishers? If so, why?
Along with the five required questions, some other questions I plan on asking, in no particular order, are:
2) What sets apart the designers at the award-winning schools such as Casa Roble or Antelope?
3) What is the best way to find inspiration when designing?
4) What makes an award-winning book so notable? What's their secret when it comes to their design?
6) What do you recommend I should keep in mind when designing in order to have the best impact on the reader/ have a strong design.
Monday, August 29, 2011
Blog 1: Senior Project Topic
What is your topic?
Why?
I've had an active part in yearbook since the seventh grade; at iPoly, I was Assistant Design Editor junior year and now am currently Design Editor. Design has always been something that I enjoyed because I like the feeling of having responsibility in producing something memorable. The design aspect of yearbook, I feel, is one of the most essential part of producing a yearbook because (along with the photos) it is the very first thing people see when they open the book. Design is what makes or breaks the book; a strong design is vital to giving a yearbook its voice. For example, it gives a visually appealing set-up for the photos, draws attention to the entire spread, as well as reflect the overall theme of the book. Though designing can be strenuous process, it gives me a sense of accomplishment because it's truly amazing how one could go from nothing, to a preliminary idea, to the entire look of the book.
What do you hope to accomplish after studying this topic all year?
I want to become a better designer, ultimately. I hope to discover more about graphic design and learn what aspects of design in publications need to be observed in order to make the best impact on the audience. Since last year, it's been a dream of mine to get the iPoly Globe its first National Pacemaker Award. I hope to discover graphic design methods and apply them to achieve said award. This year, as I continue researching and learning more, I hope to help our staff gain that title for the book.
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